AI & ML
Fade to... Red? Scheduling Coloured Noise Exploration Supports Efficient Robot Learning with Reduced Movement Jerk
arXiv cs.RO0 views
arXiv:2611.11868v2 Announce Type: replace Abstract: Exploration in deep reinforcement learning (RL) for continuous control is commonly driven by temporally uncorrelated Gaussian (white) action noise, which leads to jerky motions with locally constrained exploration. In contrast, temporally correlated coloured noise, particularly pink noise, has been shown to support more efficient exploration in RL. Motivated by these findings, we inquire whether scheduling changes to the noise colour over the course of training can outperform white noise for continuous control robotics. We perform a systematic study of 49 linear schedules between white and red noise, together with generalised state-dependent exploration (gSDE), on four sparse-reward manipulation tasks with a Fetch arm and a Shadow Dexterous Hand. We find that the noise colour at the end of training does not affect learning efficiency or end performance, whereas fading towards red noise halves the jerk of exploration in every task. Balancing learning efficiency, end performance and smoothness, red noise emerges as the preferred strategy: it learns as efficiently as pink noise with almost 2-fold less movement jerk. We therefore recommend exploration schedulers that fade towards red noise as the default for off-policy robot learning.
Source:https://arxiv.org/abs/2611.11868PreviousDexForesight: Grounding Dexterous Policies with Implicit Spatial ForesightNextOASIS: Optimization-Aware Subgoal Inference with Safety Constraints for Autonomous Mobile Robot Navigation
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