A forest roguelike: hordes of folk monsters

A warrior holds off waves of folkloric evil in a dark clearing: he fights on his own while you lead him with a finger or WASD, gather experience sparks and pick an upgrade from cards every level. Eight weapon types, each with its own evolution — four fit in your slots at once. Every two and a half minutes a boss steps out of the thicket, hordes keep coming and chests drop along the way. Your recor

We build it as a single canvas codebase with no engine, and publish it through the Playgama Bridge SDK — the same build goes to a dozen portals, with progress stored through the platform SDK and the interface in 14 languages.

Play it in the browser: https://playgama.ai/play/t6rknvdpfj3bse

All our games: https://playgamalabs.itch.io