AI & ML
An Embodied Multiagent Framework Based on Token Communications for Cooperative ISAC
arXiv cs.MA0 views
arXiv:2610.11434v1 Announce Type: cross Abstract: The emerging low-altitude economy demands unmanned aerial vehicle (UAV)-enabled integrated sensing and communication (ISAC) for reliable connectivity and environmental awareness. In particular, embodied UAV agents offer a promising means of supporting autonomous operations through a closed loop linking perception, decision-making, and physical actions. However, each UAV has access only to local observations, and effective cooperation requires exchanging local states and intentions. Directly sharing such information can incur substantial signaling overhead and hinder timely coordination in dynamic environments. To deal with this problem, this paper investigates a cooperative ISAC network of embodied UAV agents and formulates a joint token communications (TokCom) and physical control problem to minimize total propulsion energy subject to communication and sensing rate requirements. Then, we propose a state--intent TokCom (SI-TokCom) framework driven by multi-agent embodied policy learning. Specifically, separate pretrained codebooks enable compact exchanges of local states and intentions, while UAV agents jointly learn to select and compose tokens and determine physical actions based on local observations and received tokens. Simulation results show that SI-TokCom achieves 98.9\% and 99.1\% of the centralized baseline's communication and sensing rates, respectively. Compared with the local baseline, it improves the corresponding rates by 5.0\% and 43.6\%, respectively, with essentially unchanged propulsion energy. These results highlight the potential of TokCom for communication-efficient cooperation among embodied UAV agents in ISAC systems.
Source:https://arxiv.org/abs/2610.11434PreviousReading the Room: Foundations, Design, and Challenges of Normative Competence in LLMsNextSWE-Journey: Towards More Realistic Evaluation of Coding Assistants through Long-Horizon, Multi-Turn Interaction
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