AI & ML
Breaking the Group Size Barrier: Parameter-Efficient Group Dance Generation with Chain-of-Dancers
arXiv cs.SD0 views
arXiv:2610.11237v1 Announce Type: cross Abstract: Group dance generation aims to synthesize coordinated multi-dancer choreography from music, with broad applications in animation and interactive content creation. This task requires modeling dense inter-person dependencies to ensure spatial coordination, while naturally preserving individual dancer identities. Existing approaches model all dancers jointly with end-to-end transformers, which tie the architecture to a fixed group size and entangle per-dancer identities across frames. We propose ChainDance, a scalable framework that reformulates group dance generation as a Chain-of-Dancers: a sequential decomposition over per-dancer conditional distributions, allowing a single model to scale across variable group sizes without retraining and naturally preserving per-dancer identity. Built on a frozen single-dancer diffusion backbone, ChainDance introduces two lightweight modules: a Role-Aware Text Encoder (RATE) for per-dancer semantic conditioning, and a Group-Aware Motion Encoder (GAME) that aggregates previously generated dancers via a distance-weighted graph convolutional network, and incorporates a training-free noise optimization procedure at inference time to enforce global spatial coherence. Experiments on AIOZ-GDance demonstrate that ChainDance achieves state-of-the-art motion quality and group coordination while structurally preserving per-dancer identity, with $3$-$4\times$ fewer parameters and requiring $3$-$6\times$ less training time compared to prior approaches.
Source:https://arxiv.org/abs/2610.11237PreviousLocal Prototype Reconstruction for Text-Compatible Speech-to-LLM Bridge PretrainingNextDuplexAgent-RSI: Recursive Harness Improvement for Full-Duplex Voice Agent Collaboration
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