AI & ML
Credit-Based vs. Discount-Based Congestion Pricing: A Comparison Study
arXiv cs.SY0 views
arXiv:2602.11077v3 Announce Type: replace Abstract: Credit-based congestion pricing (CBCP) and discount-based congestion pricing (DBCP), which respectively allot travel credits and toll discounts to subsidize low-income users' access to tolled roads, have emerged as promising policies for alleviating the societal inequity concerns of congestion pricing. However, since real-world deployments of CBCP and DBCP remain limited, transportation agencies lack clear guidance on which policy better achieves travel cost reduction and revenue generation objectives. In this work, we compare the efficacy of deploying CBCP and DBCP in reducing user costs and increasing toll revenues. We first formulate a non-atomic congestion game in which low-income users receive a travel credit or toll discount for accessing tolled lanes. We establish that, in our formulation, Nash equilibrium flows always exist and can be computed or well approximated via convex programming. Our main result establishes a set of practically relevant conditions under which DBCP provably outperforms CBCP in inducing equilibrium outcomes that minimize a given societal cost, which encodes user cost reduction and toll revenue maximization. Finally, we validate our theoretical contributions via a case study of the 101 Express Lanes Project, a CBCP program implemented in the San Francisco Bay Area. Our results provide theoretical and computational foundations for evaluating equity-oriented congestion pricing policies and offer practical guidance for transportation agencies seeking to design congestion pricing programs that better balance travel cost reduction and revenue generation objectives.
Source:https://arxiv.org/abs/2602.11077PreviousLearning to accelerate Krasnosel'skii-Mann fixed-point iterations with guaranteesNextData-Driven Network LQG Mean Field Games with Heterogeneous Populations via Integral Reinforcement Learning
Related posts
Hybrid retrieval with reciprocal rank fusion: notes from a RAG prototype
0dev.to
It is in co-creating, together. As humans do.
0dev.to
C64 Basic Dungeon Crawler: Stairs, Levels and Levelling Up (Part 11)
0Hacker News
Anthropic's internal AI use, at retail prices, now exceeds its employee pay
0Hacker News
Launch HN: Momentic (YC W24) – Agents that catch bugs by using your app
0Hacker News

Behavioral Design Unpacked: Nudges, Funnels & Persuasion | UX Unpacked #3
0dev.to UX