For anyone excited, Dwarven Stronghold's sim loop is nearing completion and the procedural rendering engine is working!
Still alot of wiring to do (almost 10k modules for the sim-render) but it's getting there... It just took 10 million lines of Rust, but it's finally taking shape.
So whose excited?
If you are, lemme know, so once I actually get it at a playable state, you can test it for me (yes, be my guinea pig). Likely gunna be in a worse state than Minecraft's Alpha, but hey, that just means it can only improve!
Insane to think that a simple game takes longer than RustC to compile... But I guess that's to be expected for building it in Rust, compile slow, but it's tiny and mighty.