| Is there any way to force 2d canvas commands to draw pixelated (without anti-aliasing) in a way that's computationally efficient? E.g. I want to say:
And I want that to draw a line that is pixelated e.g.: [link] [留言] |
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Read original: https://www.reddit.com/r/webdev/comments/1wd3nmo/aliased_pixelated_rasterization_in_html_canvas/
Aliased / pixelated rasterization in HTML Canvas
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