AI & ML
Expected Sample Complexity in Multi-Armed Bandits
arXiv stat.ML0 views
arXiv:2610.09929v1 Announce Type: cross Abstract: Sample complexity is a widely used metric in sequential decision-making problems, defined as the number of suboptimal decisions during the interaction between the agent and an environment. We study the sample complexity of stochastic multi-armed bandit problems and introduce the expected sample complexity performance measure, analyzing it in a novel framework called approximately correct in expectation (ACE). We show that ACE guarantees imply almost sure convergence to the optimal expected reward, in contrast to high-probability guarantees found in other frameworks, and also show how to convert ACE guarantees into explicit expected regret bounds. We further show that, in contrast to existing measures, deterministic algorithms cannot obtain favorable ACE bounds, and analyze stochastic algorithms in two settings: when the allowed suboptimality level $\epsilon$ is known to the algorithm and when it is unknown. In the former, we devise an explore-then-$\epsilon$-greedy algorithm, and in the latter, we analyze the expected sample complexity of Thompson sampling. Finally, we establish nearly matching lower bounds for both settings, showing that the algorithms are tight in $\epsilon$ and proving a performance separation between the two regimes.
Source:https://arxiv.org/abs/2610.09929PreviousEigenvalues of the Hessian in Deep Learning: The Origin of Symmetry and Its BreakingNextm-Set Adversarial Bandits with Winner Feedback
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