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GOTT: Object-centric Dexterous Manipulation with a Reusable Cross-Embodiment Primitive
arXiv cs.RO0 views
arXiv:2610.03861v2 Announce Type: replace Abstract: Foundation models and large-scale human data provide rich sources of manipulation intent, but translating this intent into multi-fingered robot behavior remains difficult. Dexterous hands still lack a reusable low-level primitive that reliably establishes contact across tasks and embodiments. We propose GOTT, a reach-acquire-move framework built around a single cross-embodiment contact-acquisition primitive. Given a robot-agnostic object trajectory and a reach specification, GOTT first brings the hand near a task-relevant contact region. The shared closed-loop primitive then establishes stable contact from this approximate initialization, and a pose-conditioned controller tracks the desired object motion. Reach specifications may come from future-aware planning, external models, or human demonstrations, while the primitive and tracking backend remain unchanged. Simulation and real-world experiments show that GOTT is able to establish robust contact across diverse objects, arm-hand platforms, and seen and unseen hand morphologies. It also consistently improves end-to-end task success over open-loop grasp execution.
Source:https://arxiv.org/abs/2610.03861PreviousScale and Selection: What Makes Automatic Harness Evolution Work for Visual-Interface Robot AgentsNextForeAct3D: Policy-Grounded Future World Modeling for VLA Policies
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