AI & ML
On Orthogonal Recurrent Neural Networks Quantization
arXiv stat.TH0 views
arXiv:2402.04012v3 Announce Type: replace-cross Abstract: In recent years, Orthogonal Recurrent Neural Networks (ORNNs) have gained popularity due to their ability to manage tasks involving long-term dependencies, such as the Copy-task, and their linear complexity. However, existing ORNNs utilize full precision weights and activations, which prevents their deployment on compact devices. In this paper, we explore the quantization of the weight matrices in ORNNs, leading to Quantized approximately Orthogonal RNNs (QORNNs). The construction of such networks remained an open problem, acknowledged for its inherent instability. We propose and investigate two strategies to learn QORNN by combining quantization-aware training (QAT) and orthogonal projections. We also study post-training quantization of the activations for pure integer computation of the recurrent loop. The most efficient fully-quantized models are currently the only alternatives for solving the Copy-task with 1000 timesteps. They also surpass existing quantized models on tasks requiring long-term dependencies, such as permuted MNIST as well as some Internet of Things (IoT) tasks. However, they are less effective on tasks where long short-term memory (LSTMs) and other gated RNNs outperform ORNNs.
Source:https://arxiv.org/abs/2402.04012PreviousScore-Preserving Continual Lasso under Task ShiftNextHow Much Weak Overlap Can Doubly Robust T-Statistics Handle?
Related posts
SaaS Partner Scout: A Script for Identifying GitHub SaaS Project Contributors
0dev.to GitHub
WARN Act and Retaliation — Can Your Employer Punish You for Asking About a Layoff Notice?
0dev.to Data
WARN Act and Mental Health: What a Layoff Notice Does to Your Wellbeing, and Where to Get Support
0dev.to Data
Dimensionare un pallettizzatore dal lato del progettista: i tre numeri che non stanno nelle brochure
0dev.to Design
How to Choose the Best Stretch Tent Supplier for Your Next Purchase
0dev.to Design
How to spend three slow days in a city you have never visited
0dev.to Productivity