Backend
PingpongDuo: Agile Humanoid Table Tennis Doubles with Safe Team Coordination
arXiv cs.RO0 views
arXiv:2610.20579v1 Announce Type: new Abstract: Unlike singles, humanoid table tennis doubles requires teammates to strike in strict alternation while sharing a confined workspace. Rapid repositioning can compromise striking accuracy, while uncoordinated teammate movements introduce collision risks. We present PingpongDuo, a hierarchical framework for agile humanoid doubles with safe team coordination. At the team level, a planner jointly selects positioning targets and uses learned risk estimates to filter risky proposals, preferentially preserving the current striker's target. At the individual level, separate footwork and striking skills combine agile movement with precise racket control. The skills are guided by human motion references, including footwork collected from human doubles play, and trained from states produced by one another to support rapid transitions. A racket-arm residual further refines strikes after movement using return feedback from a simulator calibrated with real ball-flight and contact measurements. In simulation, PingpongDuo improves the ball-return success rate by 13.2% over the state-of-the-art baseline, while achieving approximately 2 cm positioning error during clearance. In real-world experiments, a robot completes a 2.15 m clearance-and-recovery cycle in 2.4 s with a peak speed of 2.23 m/s, while two robots sustain more than 10 consecutive strikes in strict alternation.
Source:https://arxiv.org/abs/2610.20579PreviousKinoGen: Customizable Humanoid Loco-Manipulation References via Kinematically Grounded Video GenerationNextCoWear: Towards Collaborative Wearable Inertial Localization with Multiple Smart Devices
Related posts
DeepSeek's Open-Source "Super-Agent" Codes Without Being Asked
0dev.to GitHub
All-in-one platform or a stack you assemble? Where do coaches and educators land?
0dev.to Discuss
I Wanted to Live on Coruscant. PAT Scared Me. Now My Alexa Lives on Mute.
0dev.to Discuss
Detect What You Can Name: PaliGemma 2 Object Detection with Transformers
0dev.to Machine Learning
When Should an LLM Router Stop Being Sticky? llm-d 1.0 Cache-Affinity Routing, Break-Even Math, and a Simulation
0dev.to Machine Learning

Understanding HackerTube: Karpathy’s Two-Hour Experiment in Better Recommendations
0dev.to Machine Learning