AI & ML
Structural Affinity: An Algorithm for Coherent Cage-Based Shape Design
arXiv cs.GR0 views
arXiv:2610.23173v1 Announce Type: cross Abstract: Cage-based deformation (CBD) parametrises 3D geometry through a small set of control handles, effectively enabling a variety of tasks from animation and interactive modelling to tool-based co-design, neural deformation transfer, and aerodynamic shape optimization. Many optimization approaches relying on CBD employ regularisation strategies to reduce the distortion of the deformed mesh by encouraging smooth, regular cage deformations. These techniques offer soft guidance to an optimization algorithm towards desirable deformations, but compete with the task objective rather than changing the deformation parameterization itself. In this work we introduce Structural Affinity for CBD, an explicit regularisation method which enables smooth deformations through control cages by exploiting a two-cage structure to couple cage-handle motion directly. Structural Affinity precomputes an affinity matrix using mean-value coordinates, binding the inner control-cage to a coarser outer-cage. This matrix defines how much a cage handle displacement propagates to neighbouring handles which substantially decreases and often eliminates cage self-intersections, reduces mesh distortion, and adds linear overhead at deformation time. Across robotic control--morphology co-design, source-to-target neural deformation transfer, and aerodynamic wing shape optimization, Structural Affinity produces more regular deformations and substantially reduces reliance on hand-designed structural loss terms. We report consistent gains on three complementary diagnostics: the cotangent Laplacian, a proxy for surface smoothness; cage distortion, capturing whether control handles move coherently; and surface roughness, which measures undesirable oscillation in wing geometry.
Source:https://arxiv.org/abs/2610.23173PreviousThree LiDARs, Twenty-Five Datasets: Cross-Source Generalization in Tree-Species RecognitionNextX-Splat: Unified Gaussian Splatting for Joint RGB and X-ray 3D Reconstruction
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