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Zero-HLM: Generalizable Humanoid Loco-Manipulation without Real Robot Data
arXiv cs.RO0 views
arXiv:2610.35075v1 Announce Type: new Abstract: Learning generalizable humanoid loco-manipulation remains bottlenecked by costly real-world demonstrations. Simulation provides a scalable alternative, but requires visually faithful, physics-ready scenes and executable whole-body motions. We present Zero-HLM, a real-to-sim-to-real framework that transforms smartphone captures and simulated source demonstrations into scalable training data for humanoid loco-manipulation. Gaussian-guided agentic real-to-sim reconstruction aligns visual and physical scenes; motion-environment co-adaptation uses rollout feedback to correct whole-body references and interaction geometry. We generate 4,800 physically validated demonstrations for zero-shot transfer across three Unitree G1 tasks. Simulation-trained GR00T N1.7 achieves 66.7% mean full-task success, versus 46.7% with real-data training. On generalized configurations, expanded simulation training raises pooled success from 23% for base-trained real-data policies to 69%, without additional real demonstrations. Project page: https://young-bit.github.io/zero-hlm/
Source:https://arxiv.org/abs/2610.35075PreviousPushAround: Collaborative Path Clearing via Physics-Informed Hybrid SearchNextThe Language of Deformation: Semantic Failure Analysis as a Prerequisite for Dexterous Manipulation of Deformable Objects
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