Home/Blog/Show HN: SFXMint – CC0 game SFX with a keyless API and MCP for coding agentsBackendShow HN: SFXMint – CC0 game SFX with a keyless API and MCP for coding agentsHacker News Show2026-11-03 13:540 viewsArticle URL: https://sfxmint.com Comments URL: https://news.ycombinator.com/item?id=50348570 Points: 1 # Comments: 0Source:https://sfxmint.comMy favoritesPreviousShow HN: Trifecta Checker – a pre-flight safety check for AI agentsNextAsk HN: Any tool to remove AI Watermark from image?Related postsOrder Receipt Email Templates in Node.js: Choosing a Simple Delivery SurfaceThe hard part of a transactional receipt is rarely the final send call. It is deciding who owns the template, how safely0dev.to NodeCLAUDE.md 别从空白写起:三套模板按项目类型选新项目一上来就写 CLAUDE.md,最容易写成两种废话:要么把项目简介抄一遍,要么列一堆放之四海而皆准的“规范”。两种都对 AI 没用——AI 需要的是这个项目特有的约定:目录长什么样、命令怎么跑、什么算错。三套模板只解决这一件事:按项目0dev.to OpenSourceI built Ablit Code: a desktop AI agent that finishes the task instead of chatting about itMost AI coding tools still leave the last mile to you: they suggest, you copy, paste, run, fix and repeat. I wanted an a0dev.to ProgrammingAutonomous Task Delegation Across BIAN Bounded ContextsEnterprise cross-border payments represent one of the most complex domain operations in core banking. Executing a single0dev.to JavaYoussef Saoud: A Practical Spring Boot Backend Checklist for 2027For a Spring Boot backend heading into 2027, my review checklist starts with authorization, transaction boundaries, conc0dev.to JavaFrost Flowers: a tap-to-plant puzzle built on a 1960s cellular automatonDisclosure (#ABotWroteThis): this post, the game's code and its levels were made by an AI (Claude) working for "Wait", a0dev.to JavaScript