Open Source
Simulation of Refraction Through Voxel Volumes
arXiv eess.IV0 views
arXiv:2611.07690v1 Announce Type: cross Abstract: Ray tracing in X-ray science has typically been limited to descriptions where refraction occurs only at interfaces, ignoring the refraction occurring due to the continuous variations in index of refraction in the bulk of a material, as are common in biological samples like bone. We propose a method to simulate X-ray images directly on voxel grids using curved rays. We first validate this method compared to a model with an analytical solution, and then investigate the effects of voxel size, interpolation choice, and illumination to grid alignment on a few simulated test objects. From these investigations, we make several recommendations to guide simulations using these techniques.
Source:https://arxiv.org/abs/2611.07690PreviousFinite Element Elastographic Analysis of Kidney MRI for Computational Assessment of Chronic Kidney DiseaseNextInterpretable Multimodal MRI-Clinical Fusion for Functional Outcome Prediction After Acute Ischemic Stroke
Related posts
麻疹で子どもを亡くす現実——VRで「分子の中」を歩き、ワクチンの仕組みをコードのように読み解く日が来るまで(日本語)
0dev.to
Handing Work Between AI Agents Without Re-explaining Everything: project-handoff
0dev.to AI
Open source isn’t dead. We’re just done with the free lunch
0dev.to WebDev
macOS 26.5 on the Xiaomi Pad 7
0Hacker News New
Wild OS, a hardened Debian desktop that runs Windows apps as windows
0Hacker News New
Your Community Votes With Their Ideas: Auto-Build a Ranked Wishlist
0dev.to AI