AI & ML
SuperMimic: Scaling Humanoid Whole-Body Control with One Differentiable World Model
arXiv cs.RO0 views
arXiv:2610.28480v1 Announce Type: new Abstract: Tracking large human-motion datasets has become the dominant route to general, expressive humanoid whole-body control, but scaling across many motions is expensive. Current pipelines use model-free reinforcement learning, either merging per-motion specialists through lossy distillation, or brute-forcing a single policy with cluster-scale compute. SuperMimic amortizes learning across all motions with one differentiable world model of their shared dynamics, fit from logged transitions of a standard rigid-body simulator. The world model and the tracking policy train together in one loop, and backpropagation-through-time over short imagined rollouts gives the policy analytic gradients. Fast imagined rollouts and analytic gradients make policy learning efficient. In 3 hours on a single GPU, SuperMimic surpasses the return of a state-of-the-art motion tracker baseline trained for 7 days on 128 GPUs. It reduces GPU-hours by more than $1000\times$ and fails on only 25 of 129,514 benchmark motions, versus 179 failures for the baseline. After 9.8 hours on two GPUs, SuperMimic achieves zero failures. From 1 to 264 hours of motion, the world model's prediction error stays stable, and GPU-hours to a target return grow slowly. Our policy transfers to a physical Unitree G1 across diverse and acrobatic motions. SuperMimic removes compute as the bottleneck to scaling humanoid whole-body control, making it practical to measure motion-tracking scaling laws.
Source:https://arxiv.org/abs/2610.28480PreviousFast Motion Retargeting Pipeline for Scalable Humanoid Robot LearningNextVLM-Guided Contact Retargeting and Generative Partner Modeling for Humanoid-Human Interaction
Related posts
Building an Agent Evaluation CI/CD Pipeline: Architecture, Budgets, and Regression Gates
0dev.to Testing
Truncado silencioso: cuando un verificador de LLM da el mismo puntaje a una respuesta correcta y a una incorrecta
0dev.to Testing
Your CI is red because of code you didn't write
0dev.to OpenSource
Summer 2026 Internships: 8 New Openings This Week (Nov 2)
0dev.to Programming
Ruby Receptionist Alternatives: 5 Options Compared (2026)
0dev.to Programming
Why coding agents break prompt caching (and how to fix it)
0dev.to Programming